Archives for November, 2007
Burnout Paradise: PS3 development makes better 360 game
Posted on Nov 30, 2007 under Main | No CommentNick Doerr
Filed under: News
Racing Game “GRID”, News and Screens
Posted on Nov 30, 2007 under Main | No CommentCodemasters® today announced Race Driver: GRID™ as the full and official title for the game introduced under the working title of Race Driver One. Race Driver: GRID is the new racing experience from Codemasters Studios, creators of Colin McRae: DiRT™ and the Race Driver™ series, and is set to deliver a step-change in the racing genre.
Coming mid 2008, Race Driver: GRID is set to capture every moment from the starting grid to the chequered flag and concentrate those moments into an intense and dramatic race experience. Race Driver: GRID is being developed for the Xbox 360® video game and entertainment system from Microsoft®, the PLAYSTATION®3 computer entertainment system and Games for Windows®.
“Race Driver: GRID is all about the race.” said Gavin Raeburn, Executive Producer at Codemasters Studios. “The next iteration of our DiRT engine combined with a decade of experience in developing driving games enables us to put the player at the centre of the action like never before. Damage, packed grids, intelligent opposition and unprecedented race day atmosphere will combine to deliver an experience like no other.
Says Ralph Fulton, Chief Game Designer. “GRID focuses on everything that happens between the start grid and the chequered flag: the drama, the rivalries, the aggression and the crashes. This is not a game about collecting cars or spending all of your time in the front-end tuning suspension settings or designing liveries. We want to make racing exciting again.”
Race Driver: GRID will take players to beautifully realised and dramatic race locations over three continents to compete in an unprecedented variety of racing events. Packed with the most powerful race cars – new and classic, circuit and drift – players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races.
In Europe, race gamers will compete on the greatest official tracks in prestige Marques including Aston Martin, Koenigsegg and Pagani.
Iconic cities across the U.S. – including San Francisco, Washington DC and Detroit and each with their own atmosphere and events – play hosts to diverse street races. Here, high-performance V8 muscle cars set the pace in aggressive closely fought pack competitions.
In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. There is also the opportunity to compete in races that operate on the fringes of legality in the back streets and industrial areas of Yokohama.
Race Driver: GRID is coming mid 2008 for the Xbox 360, PLAYSTATION 3 system and Games for Windows. To register for future driver briefings and get a place on the grid, be sure to visit www.codemasters.co.uk/grid.
Videos of Home Beta make you feel like you’re there
Posted on Nov 30, 2007 under Main | No CommentAndrew Yoon
Filed under: Videos and Screenshots, PlayStation Network
American PSN updates for November 29th
Posted on Nov 30, 2007 under Main | No CommentJem Alexander
Filed under: PlayStation Store, News
Blacksite: Area 51 director says development was ‘f*cked up’
Posted on Nov 30, 2007 under Main | No CommentBlacksite: Area 51’s creative director Harvey Smith let loose about the title’s “f*cked up” development during the Montreal Inernational Game Summit. Reported by Wired, he says he wasn’t too interested in the project to begin with and the game was “disastrously off rails” a year before finishing. He also says the game went from alpha to final in a “completely reprehensible” fashion. The critics agree.
Smith says his openness about the problems is due to “personal accountability.” It’s pretty obvious that publisher Midway just wanted the game out and maybe get some daft holiday shopper purchases, rather than hold off and do the title justice with a Spring ‘08 release — like many publishers opted for this year. Remember Midway, don’t ruin your name (more) by just pushing cow pies out the door — go ask Atari how that ends.
[Via NextGen]
Source: Blacksite: Area 51 director says development was ‘f*cked up’
Cheap mod quiets Rock Band drums
Posted on Nov 29, 2007 under Main | No CommentWe don’t know why there’s been such a fervent quest to dampen the clickety-clack noise of the Rock Band drum kit:, as we’ve already solved the problem. Here, try our free mod: First, turn the TV up. Second … there is no second! You’re done. And as a side benefit, you’re playing louder! Like a real rock star.
But, if neighbors or local noise ordinances make our plan impossible, forum members at the Quarter to Three Forums have been working to curtail the problem. The biggest success so far seems to be these circular mouse pads, trimmed and glued to become efficient, silent conduits of rock. Keith Moon would be … well, he’d be disgusted. But your wife will be happy.
[Thanks, Jeff]
Source: Cheap mod quiets Rock Band drums
The nunchuk skin a thumbstick and some trigger buttons
Posted on Nov 29, 2007 under Main | No Comment
I’ve a passion for Games and keep looking for information on it. Today, I checked if I could find more info by entering ‘wii error codes’ in Google and found this:
Cord, I Cut At Thee
Posted on Nov 29, 2007 under Main | No Comment
Today I was digging for some info on ‘codes for pc’ and came across the following section:


















